Stompy vs The Monolith

This game was made for the Weekly Game Jam 102 in June 2019. The theme was "One Big Boss". It is made as an asymmetrical game, where one side plays a city builder/strategy game trying to stay safe (MONOLITH), while the other side plays a Beat'em up trying to destroy the city and eat its citizens (STOMPY).

Team: Pierre-Antoine Cinquin (Monster Animations, Sound, Testing) and Joan Sol Roo (Game Design, Art, Visuals).

You can play the game HERE.

This one started more as a "toy" around launching missile in a Godzilla rip-off scene, but discussions led us to try on assymetrical game mechanics. The game is still really unpolished, but I really like the graphical aspect, and the two players (Mouse VS Keyboard) way of interact with it.