This game was made for the Weekly Game Jam 102 in June 2019. The theme was "One Big Boss". It is made as an asymmetrical game, where one side plays a city builder/strategy game trying to stay safe (MONOLITH), while the other side plays a Beat'em up trying to destroy the city and eat its citizens (STOMPY).
Team: Pierre-Antoine Cinquin (Monster Animations, Sound, Testing) and Joan Sol Roo (Game Design, Art, Visuals).
You can play the game HERE.
This one started more as a "toy" around launching missile in a Godzilla rip-off scene, but discussions led us to try on assymetrical game mechanics. The game is still really unpolished, but I really like the graphical aspect, and the two players (Mouse VS Keyboard) way of interact with it.